The ERNACT network has secured three new digital transformation projects worth €4.5M from two prestigious European innovation funding programmes.Last week ERNACT (European Regions Network for the Application of Communications Technology) secured €1.4M to pilot innovative smart energy solutions from EU’s prestigious Northern Periphery and Arctic programme.In a new announcement this week, they have confirmed that another EU funding body (INTERREG Europe) has approved two further projects. In this way, ERNACT has secured a total of €4.5M in a week across three digital transformation projects, ensuring €1.2M will directly benefit the North West of Ireland.ERNACT was set up and managed by Donegal and Derry City and Strabane District councils and is a key aspect of the crossborder City Region initiative of both Councils.Some of the ERNACT Board members: (from left to right): Brian Boyle, ERNACT Chairperson and Head of Information Systems at Donegal County Council; Cllr Niamh Kennedy, Donegal County Council; Marion Boyce, ERNACT Administrative Officer; Colm Mc Colgan, ERNACT General Manager; Stephen Gillespie, Director of Business and Culture at Derry City and Strabane District Council; Cllr Hugh (Gus) Hastings, Derry City and Strabane District Council; Cllr Rena Donaghey, Donegal County Council and ERNACT EEIG Chairperson.While both projects focus on the topic of digital transformation, they complement each other in that one project (REGIONS 4.0) focuses on the technologies involved while the other (CARPE DIGEM) focuses more on the people involved (entrepreneurs, workers and employers) and how local innovation environments need to adapt to cater for the rise of digitization.Speaking after ERNACT’s AGM on Thursday, outgoing ERNACT Chairperson, Councillor Gus Hastings, stated that “this brings to six the number of new projects which ERNACT has delivered for the North West Crossborder City Region since the last AGM; the total number of regions and cities with which we are now cooperating to 60; the total number of international projects under management to 11. This is an unprecedented undertaking for the two Councils, ERNACT and the region”. Colm Mc Colgan, ERNACT General Manager, added that “REGIONS 4.0 is stratregically significant for the North West crossborder area as it will provide a dedicated resource for the City Region to explore how we should best respond to Industry 4.0”.Whilst the focus in REGIONS 4.0 will be on the technologies involved, the focus in CARPE DIGEM (or “seize digital”), will be on how the wider innovation support environment in the North West and other parts of Europe – especially as it relates to workers and entrepreneurs – needs to adapt to take digitization into account.Incoming ERNACT Chairperson Cllr Rena Donaghey stated that this project “will add value to Donegal County Council’s effort to encourage the creation of a network of digital innovation hubs and suitable knowledge working space throughout the County, including the planned Inishowen Hub, and how Donegal and Derry/Strabane can pool resources”.Letterkenny-based ERNACT secures projects worth €4.5M was last modified: March 28th, 2019 by Staff WriterShare this:Click to share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pocket (Opens in new window)Click to share on Telegram (Opens in new window)Click to share on WhatsApp (Opens in new window)Click to share on Skype (Opens in new window)Click to print (Opens in new window) Tags:ERNACT
Huddersfield boss David Wagner felt his team’s fitness levels were a major factor in their win against QPR.Rangers were beaten 2-1 by the Championship leaders, who stood firm to secure a deserved victory after Idrissa Sylla pulled a goal back for the visitors.“Everybody worked, we were always there for the second balls, and covered each other,” Wagner said.“We were very hungry today and circumstances weren’t the easiest, because it was very hot today.“We’ve shown again how fit we are and it was a very strong defensive performance.“When they scored to make it 2-1 I had the feeling that they could only be dangerous with set pieces or long balls.”The result left QPR 16th in the table after eight matches.See also:QPR in a ‘difficult period’ – HasselbainkSylla scores but QPR are beatenHuddersfield v QPR player ratingsQPR youngsters lose to Sheffield UnitedFollow West London Sport on TwitterFind us on Facebook
Sign up for a free trial and get instant access to this article as well as GBA’s complete library of premium articles and construction details. Start Free Trial Already a member? Log in Katrin Klingenberg, the founder of the Passive House Institute U.S. (PHIUS), caused a minor earthquake earlier this year when she suggested that the existing Passivhaus standard didn’t make sense in North America. On January 31, 2012, Klingenberg wrote, “We came to the conclusion that it’s time to allow for a modification process to the rigid annual heating and cooling requirement of less or equal to 15 kWh/m2yr … for the North American continent’s more extreme climates, and define what has been missing all together so far – a stringent requirement for the third load which is the significant energy consumed in North America for dehumidification. This idea that we need to adapt the standard to various regions has taken root around the world from domestic energy experts like Martin Holladay, Alex Wilson, and Marc Rosenbaum and to Passive House groups from other countries, like the Swedes.”As GBA reported earlier this year, many U.S. Passivhaus consultants were unsettled by Klingenberg’s proposal. Their main concern: builders and home buyers would be confused by the existence of two different superinsulation standards that shared the same name. Because of this concern, Hayden Robinson, an architect and certified Passivhaus consultant based in Seattle, launched a petition urging Klingenberg to choose a name other than “Passivhaus standard” or “passive house standard” for her proposed new North American standard.Joseph Lstiburek and Betsy Pettit, who host the annual Westford Symposium on Building Science in Westford, Massachusetts, invited Klingenberg to speak at this year’s conference. In her July 31 presentation, “Climate-Specific Passive Building Standards for the U.S.,” Klingenberg suggested several reasons why the European Passivhaus standard might need to be tweaked for use in North America.She began by acknowledging a critic of some aspects of the Passivhaus standard: one of Lstiburek’s partners,… This article is only available to GBA Prime Members
Today, we’re looking at the financial implications of how the CPU-dependent Premiere competes against the GPU-leaning Resolve.In our first Resolve vs. Premiere showdown, we analyzed the cost of the two applications. The result was that Resolve would have you walking away with a lot more cash in your pocket — even with the paid studio version — after a year of use. In this round, we’re looking at how the CPU-dependent Premiere squares up against the GPU-leaning Resolve — and the financial ramifications of these two applications for a no-to-low-budget filmmaker.Regardless how much money you can save with free software vs. subscription-based, with 4K, 12bit footage, 10Gb per-minute files, an onslaught of built-in effects, and today’s media, you’re going to have to invest in a machine that can somewhat handle these files. Somewhat meaning that you can at minimum get video playback at a low resolution, but not necessarily playback from the original file. Since Resolve and Premiere operate differently, there’s also a case to be made that even with the lower cost, you can get better playback from Resolve. Let’s look at why.If you follow enough filmmaking pages on social media, I’m confident that you’ve seen at least one “meme” poking fun at how much Premiere Pro crashes.While there could be many reasons why Premiere Pro crashes — or performs sluggishly — in all likelihood, it’s due to a dated or low-performing CPU. While Adobe has made strides with GPU acceleration (GPU is your graphics card), they remain adamant on CPU usage to process the software. You hear people say that with each update, Premiere seems to be worsening. This could be a result of Adobe adding more unnecessary features and processing, ultimately bogging down the software. You can’t ignore how CPU intensive the software has become.Puget Systems, a website that runs benchmarking tests built on their own systems, lists the Intel Core i9 9980XE as the best CPU for Premiere. How much? Oh, only $2,200. That defeats the point of our prior showdown to save you money. Of course, this isn’t to say that without a $2,000 processor, Premiere is obsolete. It’s not. I have a $500 processor and can still (somewhat) get real-time playback of 4K clips. Although, admittedly, it does turn mushy as soon as I apply any effects.In the video below, the guys from Cinecom offer several suggestions on how you can optimize Premiere Pro without purchasing an expensive CPU.Well, what if you have a moderate CPU and high-end GPU? With PC gaming at an all-time high, many gamers unknowingly sit on a rig that could be used as a powerful editing machine. Well, in the Puget Systems Premiere Pro Benchmark, they say the following:While it isn’t used much if you have just a plain clip with no effects, having a video card is more and more important, depending on what GPU-accelerated effects you use in your projects. However, be aware that while having a decent video card is in many ways a requirement for Premiere Pro, a more powerful card may not actually be any faster, depending on the effects you use and what resolution/codec your footage is … While Premiere Pro technically can use multiple [GPU] cards at once, we have seen extremely minimal performance gains when doing so. In almost every case, you will see a higher performance with a single higher-end card than multiple lower-end cards.So, while the GPU is a peripheral in Premiere’s performance, it’s not giving Premiere the much-needed boost it needs on a machine with a low-performing CPU.Resolve Favors GPUResolve, on the other hand, bases its performance on the user’s GPU. While the CPU is still a critical element of smooth operation (the CPU will always factor into every action in Resolve), the balance favors the GPU. In the previous showdown, I referenced a video from Zebra Zone. In this video, he created a graph comparing the load balance between the two systems. (You can watch his video here.)The Puget Systems benchmark test for Resolve goes on to state the following:The best CPU for Resolve primarily depends primarily on how much GPU power you have in your system. If you have a single GPU, then even a mid-range CPU is going to be just fine, but if you have two or three GPUs, you will see a performance boost when using a higher-end processor.So, for the no-budget filmmaker, or quite simply, those without $2,000 to spend on a CPU — where does this put us? I’ve only tried to skim the surface in this round because, technically, there’s so much more to each category. Also, there are many new filmmakers who simply want to edit higher-quality footage without getting lost in technical jargon.So, in brief: for fluid editing in Premiere Pro, you’re going to need a high-end processor and moderate GPU; in Resolve, because the load is more balanced (but in favor of the GPU), you can use a mid-range GPU and a mid-range CPU for editing.In both cases, I highly recommend reading the Puget Systems hardware benchmark tests for both Resolve and Premiere, as they are incredibly detailed, they dig further into RAM and storage, and they even offer brand suggestions.Where Exactly Is Resolve’s Advancement?Notably, you’ll find improvements throughout the smaller areas of the software that slightly irritate you. However, perhaps you’ve grown accustomed to the irritation — as such, it typically isn’t apparent until you upgrade. Examples would include the slight delay when dragging new media into the application, the slight delay when pressing play, the frame delays when scrubbing through your media, moving a clip across the tracks, or the delay when running through the thumbnail-clip preview.Once again, Resolve slightly takes the advantage in keeping your money in your pocket because of the way it tackles its operational power. And, even in the case of affording whatever GPU or CPU you want, Resolve would still step to the front. In the next bout, we’ll look at the effects that come with each program.Cover image via Connect world.Looking for more articles on video editing? Check these out.The Complete Video Editors Guide to Working with MusicLearn How to Fix a Variable ND Filter Vignette in DaVinci ResolveEditing Tips: Sorting Footage and Creating Quality TimelinesGetting Creative: Five Cool Video Edits that Genuinely WorkReview: DaVinci Resolve 16’s Cut Page — Is It Any Good?
Professional wrestling commentator Jerry Lawler collapsed during a World Wrestling Entertainment event on Monday night. A statement from the WWE said that Lawler suffered a heart attack at the announcers’ table and was taken from the Bell Centre to a hospital.Broadcast partner Michael Cole addressed the television audience and said the situation is “serious,” but that Lawler was breathing on his own.”Jerry “The King” Lawler suffered a heart attack while commentating during last night’s broadcast of Monday Night Raw in Montreal,” the WWE said in its statement. “We are hopeful Jerry makes a full recovery and returns to WWE in the near future. Our thoughts are with Jerry and his family.”Though the 62-year-old Lawler occasionally wrestles, he mainly works on WWE broadcasts as a commentator.Lawler made his debut as a pro wrestler in 1970, and rose to fame in the 1980s as the result of a long-running ‘feud’ with comic Andy Kaufman.After Lawler’s collapse, the scheduled match reportedly continued, but without commentary, casting an eerie cloud on proceedings.